Computer-Music.com contains articles and product reviews related to making music using computers and creating 3D computer animation in sync with music. Computer-Music.com is also the home page of  Donald S. Griffin, an experienced professional composer, sound effects designer and audio consultant with an emphasis on computer games,  video games and internet music and sound effects. For pricing and contract availability send email to: DGriffin (@) Computer-Music (.) com

Computer-Music.com  contains articles and product reviews related to making music using computers and creating 3D computer animation in sync with music.
Computer-Music.com is also the home page of  Donald S. Griffin, an experienced professional composer, sound effects designer and audio consultant with an emphasis on computer games,  video games and internet music and sound effects. For pricing and contract availability send email to: DGriffin (@) Computer-Music (.) com



 

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…Then Try Isolating Yourself From The Musical World

When I first began composing over 20 years ago, my most difficult task was to avoid falling into the trap of finishing each musical phrase with notes from a familiar commercial or song on the radio. I still believe that the most difficult task for a composer is to come up with musical elements that do not feel like a copy of someone else’s work.

To accomplish this, I used to isolate myself from music as much as possible for up to several weeks before I began composing. Over the years I have become much better at excluding outside influences from my creative thought process, but I still use the isolation technique because it helps to enhance this effect. (This has made me unpopular with my wife during composing projects, but I have learned to leave the room and close the door when she wants to put on a CD.) This isolation also makes it hard to keep up with current fads in popular music. But unlike many composers, my goal is not imitate other music that is currently in vogue but to create music that is entirely a product of my own creative skills. I am not saying you should try to be radically different. Just follow your own creative urges. Because you understand them, all of the rest of your work will reflect that understanding and will be more cohesive.

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